
Accessing DirectDraw, Direct3DRM and DirectSound * 16-bit color * backbuffering * transparent blitting * direct memory access to surface memory * D3D driver detection * RGB color model * D3DRM mesh object manipulation * textured meshes * texture transparency * decals * animated textures * MIRROR effect * dynamic lighting * dynamic sound * background music * 20fps on Pentium266 * fully documented * freeware
Assumes
WARNING: This demo dates back to 1998. It uses a type library written by Patrice Scribe to access DirectX, not the official Microsoft support for DirectX in VB. Never the less, you should be able to adapt the basics easily.