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- TUTORIAL: BitBlt & GDI32 for the Thick-Headed: BitBlt explained, + Load Sprites, Double Buffering
TUTORIAL: BitBlt & GDI32 for the Thick-Headed: BitBlt explained, + Load Sprites, Double Buffering
"BitBlt [and GDI32] for the Thick Headed" is an in-depth, plain-english, streight-forward tutorial that teaches everything there is to know about BitBlt, and some related API. It covers everything from loading bitmap files into memory (no more picture boxes) to double-buffering (say goodbye to the SLOW 'AutoRedraw'!) to Explaining the BitBlt API in PLAIN ENGLISH. PLUS the tutorial only takes about 15 to 20 minutes to complete! (A completed version of the example project is also included)
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