
This is the first (to my knowledge) 3D Starfield on VBC.VB. You can learn the equations for converting 3D coords to 2D coords, such as the ones used in this source code. My next project is a full blown 3D modeler... right after I learn raytracing.
Inputs
Ammount of Stars
Speed of Stars
Distance of Star Origin
Side Effects
Sometimes changing the distance will cause math problems with the star Z coordinants.