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Pure VB SoftWare 3D Engine programming series part 1:Matrix and transformations

by polaris (24 Submissions)
Category: Coding Standards
Difficulty: Intermediate
Date Added: Wed 3rd February 2021
Rating: (3 Votes)

This code shows how to begin software 3D Renderer using pure Visual Basic NO DirectX or OpenGL, this code is for educationnal Purpose.
It shows how to Do Matrix computations and transformation.
-How to project a 3D point to the screen
-How to do DoubleBuffering
-How to Design and Use First Person shooter Camera
All the rendering pipeline is coded in Pure VB.
Note that all the code is documented.
So leave feedbacks
If you want to use ready to Use 3D engine built over DirectX or OpenGl in Visual basic, i advide you NemoX 3D engine.
here is a link
https://perso.numericable.fr/~gazkole/malakoff/index.htm

API Declarations
Some

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