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Primitive Dynamic particle system

by Tecc (11 Submissions)
Category: Graphics
Compatability: Visual Basic 5.0
Difficulty: Advanced
Date Added: Wed 3rd February 2021
Rating: (11 Votes)

This particle system will dynamically adapt to the environment you give
it, bouncing off boundries and borders. Draw a wall and particles will
have to bounce off it or avoid it somehow. Gravity is the dominating
force in this one. Must be seen in motion!
Note: all 'vbblack' (&H000000) pixels force the particles to be blocked
which is how the engine tells where borders are.
use the mouse to draw borders and guide the particles

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