
This code demonstrated the following:
Generating a Bezier Curve
Generating a BSPLine / Nurbs curve
Comparison with both curves
Affine 2D transformations (such as rotation, translation, scaling).
Affine 3D transformation
Fractal Coastline generator
3D transformation Demo
Inputs
You can control if it will be Anti-aliased or not, the smoothness of curves, the number of control points to generate the curve etc..
Assumes
This includes a GraphiX library and a transformation library.
It shows you how to draw a multi power Classic Bezier and Bspline curves. This means you can approximate the routines very easly to generate a Cubic or Quadratic Bezier curve!