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DirectSound Class

by Dave Katrowski (16 Submissions)
Category: Games
Compatability: Visual Basic 3.0
Difficulty: Intermediate
Date Added: Wed 3rd February 2021
Rating: (3 Votes)

Decent Sound class. Can load many, many sounds into channels (depending on HD/SWAP space). Also, this class has a "PlayEcho" sub. Make the cave in your game sound like a cave!!! may lag your game. to avoid lag, in your main loop (if timed) subtract (steps*interval) from your sleep or other timing method. doing this could make your timing a little jumpy. i havent had the time to test it in a game enviroment... (graphicly challenged, as most programmers are)

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