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Direct3D with DirectX 8.1 Tutorial 1

by Devin Watson (7 Submissions)
Category: DirectX
Compatability: Visual Basic 3.0
Difficulty: Beginner
Date Added: Wed 3rd February 2021
Rating: (4 Votes)

This is a tutorial that I decided to put up here. I'm currently reading "Special Effects Game Programming with DirectX" by Mason McCuskey, and I decided that, while tackling the C++ code in the book, to also try and do conversions of the examples into VB, because I know there is next to nothing in book form on DX 8.1 with Visual Basic. So, I am giving this to the community. Beware, this code is HEAVILY COMMENTED so beginners can get a big benefit out of this. I spent about 2 weeks sifting through C++ code and such to get this just right so it works just like its C++ cousin, in some parts even better. I tried to explain each DX function as best as possible, but if you are still scratching your head, contact me and I'll try to answer your questions.

Code Returns
A better beginning knowledge of Direct3D.
Side Effects
Your video card may produce slightly different results or nothing at all. Contact me if you have problems.

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