A Quest to a 3D Engine Programming Lesson 4: Transformations
A Quest to a 3D Engine Programming Lesson 4: Transformations
by polaris (24 Submissions)
Category: DirectX Difficulty: Beginner
Date Added: Wed 3rd February 2021
Rating: (5 Votes)
This 4th tutorial of my Quest to a 3D Engine programming series, deals with polygon drawing and object transformation (scale,rotate,translate). It introduces a new vertex format for drawing 3D colored vertice. Leave feedbacks and comments
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