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A Brief Introduction To Artificial Intelligence For Games

BigCalm  (10 Submissions)   Games   Visual Basic 3.0   Intermediate   Wed 3rd February 2021

This article covers all the main methods of artificial intelligence in games. Ideal as an introduction to artifical intelligence, though I think most decent games programmers will know all this stuff anyway. Briefly covers Patterning, Finite-State Machines, Neural Nets, Genetic Algorithms and Algorithmics. Any comments greatly appreciated. Ta

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