by BigCalm (10 Submissions)
Category: Games
Compatability: Visual Basic 3.0
Difficulty: Intermediate
Date Added: Wed 3rd February 2021
Rating: (24 Votes)
This article covers all the main methods of artificial intelligence in games. Ideal as an introduction to artifical intelligence, though I think most decent games programmers will know all this stuff anyway. Briefly covers Patterning, Finite-State Machines, Neural Nets, Genetic Algorithms and Algorithmics. Any comments greatly appreciated. Ta
Download A Brief Introduction To Artificial Intelligence For Games (11 KB)